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Unity与Google Firebase协作技术视频教程 Lynda Unity Working with Google Firebase

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Unity教程中文名称:Unity与Google Firebase协作技术视频教程

Unity教程英文名称:Lynda Unity Working with Google Firebase

Unity教程出品机构:Lynda

Unity教程时长:1小时31分

Unity教程格式:MP4 附工程源文件

Unity教程使用软件:Unity, Firebase

Unity教程作者:Harrison Ferrone

Unity教程语言:英语


Unity与Google Firebase协作技术视频教程 Lynda Unity Working with Google Firebase

Info:
A dependable backend is a must-have for today’s games. Giving users the ability to log in and save and retrieve player data can make or break a community-oriented game. The goal of this course is to build a flexible and scalable networking solution, which can be reused in any of your future games, using Unity and Google Firebase. Instructor Harrison Ferrone starts with an overview of the Firebase Authentication and Realtime Database modules and the Firebase SDK. He shows how to script some basic functionality for logging in and registering users, and progresses to more complex functions like saving and fetching data, waiting for responses while providing good visual feedback, and displaying real-time data in the Unity GUI. By following along, you will understand how to integrate Firebase with Unity, save and fetch user data in a game scene, and bundle your work in asset packages that can be used in many other Unity projects.




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