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UE4游戏角色动画制作训练视频教程第二季 Animation Pipeline in UE4 Volume 2

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Unreal Engine教程中文名称:UE4游戏角色动画制作训练视频教程第二季

Unreal Engine教程英文名称:3DMotive – Animation Pipeline in UE4 Volume 2

Unreal Engine教程出品机构:3DMotive

Unreal Engine教程时长:1小时12分

Unreal Engine教程格式:MP4

Unreal Engine教程使用软件:Unreal Engine 4

Unreal Engine教程作者:Chad Morgan

Unreal Engine教程语言:英语


UE4游戏角色动画制作训练视频教程第二季 Animation Pipeline in UE4 Volume 2

Info:
In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will cover the basic concepts of the blueprint scripting system in the Unreal Engine so we can set up our character and then our animation blueprint. We’ll cover how to hook up our character with input from the keyboard and gamepad, connect it to our anim blueprint, and have our character running around the level in the engine. In discussing anim blueprints, we’ll discuss concepts such as applying additive animations and setting up state machines. We’ll add extra features like ik systems, head look-at systems, other procedural animation systems.





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