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Unity几何地形生成实例制作视频教程

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adminVIP会员 年费VIP会员 发表于 2019-2-22 08:37:12 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题

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本教程是关于Unity几何地形生成实例制作视频教程,时长:3小时,大小:770 MB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Jenny Hide,共12个章节,语言:英语。

Requirements
You should have and know how to use Unity 5, 2017 or 2018 (the free version is fine).
You should be able to to program in C#.
Description
Learn how to procedurally generate meshes in Unity 5, 2017 and 2018. You’ll start with simple shapes and work your way up to complex, fractal landscapes. This is a code-along style course where you’ll learn how program meshes at each stage.
Learn, Understand and Master Procedural Generation with this Intermediate Unity Course.
Learn about the different properties of a mesh.
Create two and three dimensional shapes.
Calculate UVs, normals, tangents and vertex colours.
Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes.
Learn how to program large and infinite landscapes for you game.
A powerful tool for making games.
In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation.
By the end of this course, you’ll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way.
I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation.
I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes.
For extra support, you can ask questions in the Q&A section, and I’ve provided the completed code examples for download in each Section. You’ll receive a certificate of completion once you finish the course.
Who this course is for:
Intermediate level Unity developers who want to learn procedural mesh generation.
This course is not for people new to Unity or C#.



Unity几何地形生成实例制作视频教程 Unity几何地形生成实例制作视频教程 Unity几何地形生成实例制作视频教程 Unity几何地形生成实例制作视频教程




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lostworld888 发表于 2019-2-22 09:27:38 | 显示全部楼层
自己知道了
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JINSBZ 发表于 2019-5-15 13:20:25 | 显示全部楼层
呵呵,明白了;
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z414269833 发表于 2019-5-15 13:42:55 | 显示全部楼层
学习了,不错,讲的太有道理了
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tron 发表于 2019-5-15 14:06:48 | 显示全部楼层
支持~~;
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TAT2232@qq.com 发表于 2019-5-15 14:33:25 | 显示全部楼层
牛牛牛牛;
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dogcamel 发表于 2019-5-15 14:59:30 | 显示全部楼层
帮你顶,人还是厚道点好;
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yedifeng 发表于 2019-5-15 15:26:49 | 显示全部楼层
偶啥时才能熬出头啊.;
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hfgggl123 发表于 2019-5-15 15:48:16 | 显示全部楼层
不错,看看。;
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yk8100 发表于 2019-5-15 16:21:04 | 显示全部楼层
我赞成。;
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